I’m somewhat new to the UE4 scene and I’m trying to get something done.
Basically, I’d like to spawn objects, but have their chances of spawning randomized and also limit their spawns to a fixed number per playthrough.
Example: There are 20 boxes on the floor each having the possibility of spawning an object inside them, but only 3 out of the 20 boxes can spawn those objects and each playthrough is different.
My question is… where should I start? Does anybody know any tutorial(s) that could guide me a bit? Any examples? Thoughts? Dance moves they’d like to share?
Thanks in advance!