Rama's Extra Blueprint Nodes for UE5, No C++ Required!

My Ue5 Plugin (Game creation library including advanced gameplay data saving and some of the planned save UI elements)
I would like an assessment, and participation in the implementation of cool interfaces and game blanks.

Requires a couple of paid plugins for server and client code (in the process of testing). Ignore and you can remove the server and client code from the plugin content. I can also create an IVSContentServerClient plugin.

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