Rain Forest Scene

I’m still experimenting with stuff.I’ve re-build my shaders, now i’m getting way more consistent results with static and dinamic light with different lighting conditions.I’m also trying different things for the trees like different geometry for the leaves, without normals editing and keeping tangent space normal on for everything even the grass.Finally the specular or i should say the reflection is consistent with different lighting and its kind of looking good, the grass is still causing troubles unfortunately, it look too bright or too dark when i change the lighting without tweaking the shader, at least now have proper specular highlight which is not perfect at all but i’m getting there i hope.

Daytime sun is with dinamic shadows, the rest is static lighting lit only by skylight.