# Ragdolls freezing when enabling physics

**URL:** <https://forums.unrealengine.com/t/ragdolls-freezing-when-enabling-physics/426057>\
**Category:** World Creation\
**Tags:** freeze, ragdoll, not-simulating, unreal-engine, Physics, skeletalmesh, question\
**Created:** [May 27, 2018, 2:48pm UTC](https://forums.unrealengine.com/t/ragdolls-freezing-when-enabling-physics/426057 "2018-05-27T14:48:46Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![HiIAmMoot](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@HiIAmMoot](https://forums.unrealengine.com/u/HiIAmMoot)\
**Post date:** [May 27, 2018, 2:48pm UTC](https://forums.unrealengine.com/t/ragdolls-freezing-when-enabling-physics/426057/1 "2018-05-27T14:48:46Z")

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Issue started with 4.19. I don’t know why this is happening in my character, all the skeletal mesh does is reset the animation and start simulating physics (for all bodies). This didn’t happen with previous UE versions.

![242339-physics.gif](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/1/b/31b75e303ca2df1d706719e756176fca8fd2185e.gif)

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**Author:** ![Jeff\_A](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Jeff\_A](https://forums.unrealengine.com/u/Jeff_A)\
**Post date:** [May 29, 2018, 5:31pm UTC](https://forums.unrealengine.com/t/ragdolls-freezing-when-enabling-physics/426057/2 "2018-05-29T17:31:47Z")

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Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

[https://epicsupport.force.com/unrealengine/s/](https://epicsupport.force.com/unrealengine/s/)

Thanks
