Exhausted google and I can’t spot what the issue is with my ragdoll … it flies across the map crazily.
In the physics asset I have a profile which I set through the BP (I also tried removing the profile from the PHAT). I even deleted all bones from the PHAT and left just the hip bone and it still went crazy.
I tried on the mesh setting collision to ragdoll as well as custom with various adjustments as well.
Any other suggestions/ideas appreciated.