Rade Dynamic Shooter Template

I didn’t understand the first part but the project can be fully rebuild with VS2013/2015 and UE 4.7-4.11

Just tested the second part:

  1. Rename folder ( Rade -> YourName)
  2. Open Rade.uproject with notepad and find line “Name”: “Rade” -> “Name”: “YourName”
  3. Rename Rade.uproject to YourName.uproject
  4. Open Source folder and rename Rade folder, RadeTarget.cs and RadeEditor.Target.cs. Rade -> YourName
  5. Open Source/YourName/ and rename Rade.cpp and Rade.h to YourName.cpp and YourName.h
  6. Right Click YourName.uproject -> Generate Visual Studio Project Files.
  7. Open YourName.sln
  8. Find and Replace (Ctrl+Shift+F) RADE_API -> YOURNAME_API
  9. Find and Replace (Ctrl+Shift+F) Rade.h -> YourName.h
  10. Open YourName.h , YourName.cpp, YourNameTarget.cs , YourNameEditor.Target.cs YourName.Build.cs and rename itsn’t content from Rade -> YourName
  11. Build project.

If I didn’t mixup the order everything should work.

If you will have problems feel free to contact me.

Good Luck