Rade Dynamic Shooter Template

Build with Unreal Engine 4.11.0 source from release branch (17.1.16) and VS 2015 Community.

Tested with Unreal Engine 4.11 preview(18.1.16).

Result: ** DOESN’T WORK. Requires UE Source.**

What the hell. Maybe I am doing something wrong. Please tell me.

Changing status to require Unreal Engine source.

Too tired with this project.** Temporary hiatus** on new features development.

By the way I haven’t received any feedback from you guys. Did anyone encounter any problems or bug? If something is wrong please post it here or send me PM.

Thanks in advance.