R.setres not work for ue5.0.2

I try use it after update to UE5.0.2. It was work well on UE5.0 EA.

2 Likes

Try adding this c++ utility function:

void UFunctionLibrary::SetResolution(const int ResX, const int ResY)
{
	if (GEngine && GEngine->GameViewport && GEngine->GameViewport->ViewportFrame)
	{
		GEngine->GameViewport->ViewportFrame->ResizeFrame(ResX, ResY, EWindowMode::Windowed);
	}
}