When I try to run the console command r.CompositionGraphDebug
it crashes the rendering thread with misaligned data:
[2020.07.26-08.48.30:108][896]LogWindows: Error: Rendering thread exception:^M
[2020.07.26-08.48.30:109][896]LogWindows: Error: Assertion failed: (reinterpret_cast<ptrdiff_t>(&AlignedData) & 16) == 0 [File:D:/Build/++UE4+Licensee/Sync/Engine/Source/Runtime/Renderer/Private/PostProcess/RenderingCompositionGraph.cpp] [Line: 146]
There is a link in the source code to https://udn.unrealengine.com/questions/274066/fblendablemanager-returning-wrong-or-misaligned-da.html but either the link is dead or I can’t access.