Quick video tutorial on getting a vehicle in engine from 3DSMax.

So its nothing special, but I was making it for one of my students and thought it might be useful to someone else.

ok nice one, but two things you’ll need to sort

  1. little bit picky here to me it looks like a Brittish Landrover 110 and not a American “Jeep” :wink: (use to work on them)
  2. i think you’ll find that part of the physics issues you have is that the pivot point of the main mesh (root) is not at 0,0,0 , have a look at all the Epic vehicle examples eg vehicle game , vehicle template , advanced vehicle template