So its nothing special, but I was making it for one of my students and thought it might be useful to someone else.
ok nice one, but two things you’ll need to sort
- little bit picky here to me it looks like a Brittish Landrover 110 and not a American “Jeep” (use to work on them)
- i think you’ll find that part of the physics issues you have is that the pivot point of the main mesh (root) is not at 0,0,0 , have a look at all the Epic vehicle examples eg vehicle game , vehicle template , advanced vehicle template