Hey
So I have been thinking about learning this, so that I could add it to my project, just to make it look completely pretty, you know how it is.
Anyways, I looked at this video : Unreal Engine 4 - Basic DX11 Tessellation Tutorial - YouTube
The key thing here is the title, containing the terms “DirectX 11”
If I go down this route, will it limit my packaging to PC?
The reason I ask, is because I fully intend on seeing my project run on a PS4, or XBOX One in future.
Thanks
L