Took me weeks but finally got my skeletal mesh blueprint to take hold and work without flipping all over the place. For those of you having similar issues and are new to this whole thing like me. Review this print. Here’s the link to Mach 2’s video very helpful video. - YouTube He can be hard to understand at times, but it’s worth the rewinds. Just remember set movement to flight. He forgets initially to set one of them, but corrects it later in the video. My addition to those with wonky animations is to turn on collisions, but go to the skeletal mesh box and click on “enable per poly collision”. That will stop in mess with your model.