# \[Quick BP to C++\] Core Redirector - Asset to C++

**URL:** <https://forums.unrealengine.com/t/quick-bp-to-c-core-redirector-asset-to-c/565108>\
**Category:** Issues and Bug Reporting\
**Tags:** Struct, unreal-engine, Engine-Source-Code, question, CPP\
**Created:** [May 24, 2022, 11:18am UTC](https://forums.unrealengine.com/t/quick-bp-to-c-core-redirector-asset-to-c/565108 "2022-05-24T11:18:46Z")\
**Posts on this page:** 1\
**Showing post:** 13

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**Author:** ![Roy\_Wierer.Seda145](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/roy_wierer.seda145/32/906551_2.png) [@Roy\_Wierer.Seda145](https://forums.unrealengine.com/u/Roy_Wierer.Seda145)\
**Post date:** [August 3, 2022, 8:54am UTC](https://forums.unrealengine.com/t/quick-bp-to-c-core-redirector-asset-to-c/565108/13 "2022-08-03T08:54:37Z")

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Related for c++ to c++ and probably BP to c++, to make the matter more complex the redirector may fail silently after adding it properly.

> [Widgets destroyed after moving c++ class from project to plugin](https://forums.unrealengine.com/t/widgets-destroyed-after-moving-c-class-from-project-to-plugin/618739)

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