Quick question about the timing of various animations. So my target FPS is between 75fps and 90fps (VR). When timing the animation during the modelling/animation phase, how should that be set up so that the animation doesn’t play too fast (or too slow)?
Let’s say the animation is 2 seconds long, should I record the animation (3ds Max timeline) so that it ends on frame 180 (assuming 90FPS)? I’m sure its explained somewhere if anyone can point me in the general direction.