Sorry for Bumping…
I finally got my item as an engram to work and i can build it and place it in the quickbar…
But when i’m trying to select it during playing i am then receiving error messages…
Fatal error!
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000040
UE4Editor-Engine.dll!UnknownFunction (0x000007feda53fc75) + 0 bytes [UnknownFile:0]
UE4Editor-Engine.dll!UnknownFunction (0x000007feda53fbe9) + 0 bytes [UnknownFile:0]
UE4Editor-ShooterGame.dll!AShooterWeapon::PlayWeaponAnimation() (0x000007fecfb02148) + 0 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shooterweapon.cpp:1431]
UE4Editor-ShooterGame.dll!AShooterWeapon::OnEquip() (0x000007fecfb01847) + 0 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shooterweapon.cpp:361]
UE4Editor-ShooterGame.dll!APrimalWeaponGPS::OnEquip() (0x000007fecf9f022e) + 0 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\primalweapongps.cpp:137]
UE4Editor-ShooterGame.dll!AShooterCharacter::SetCurrentWeapon() (0x000007fecfa2247b) + 0 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootercharacter.cpp:1351]
UE4Editor-ShooterGame.dll!AShooterCharacter::GivePrimalItemWeapon() (0x000007fecfa1856e) + 14 bytes [d:\ue4\unrealengine\projects\shootergame\source\shootergame\private\shootercharacter.cpp:1037]
UE4Editor-Engine.dll!UnknownFunction (0x000007feda2ffa2c) + 0 bytes [UnknownFile:0]
UE4Editor-Engine.dll!UnknownFunction (0x000007feda36c835) + 0 bytes [UnknownFile:0]
UE4Editor-Engine.dll!UnknownFunction (0x000007fed9f85153) + 0 bytes [UnknownFile:0]
UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fed80d1282) + 0 bytes [UnknownFile:0]
UE4Editor-UnrealEd.dll!UnknownFunction (0x000007fed85355f6) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x000000013f8294b4) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x000000013f81ed0f) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x000000013f81ed7a) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x000000013f82ab30) + 0 bytes [UnknownFile:0]
UE4Editor.exe!UnknownFunction (0x000000013f82ba69) + 0 bytes [UnknownFile:0]
kernel32.dll!UnknownFunction (0x0000000076f65a4d) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007709b831) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x000000007709b831) + 0 bytes [UnknownFile:0]
After this error appears the Dev Kit closes automatically!
Any suggestions on this behaviour?