I want to import LOD level 1 in the static mesh settings and the LOD level 1 mesh imports 90° on its side.
The meshes are identical, except for less triangles and lower resoultion textures.
I can import them as fbx one after another into my level without rotatiion.
It happens in 7.4.4. Does someone know why that is?
Screenshots from fbx import to level and LOD import attached.