I had (Yet again) another question. I lloked up the documentation, but could not find what I want.
So WOrld composition makes it possible to have bigger maps, but it unloads the tiles when you are far, which looks pretty ugly for an open-world game. Is there any way to have them be always loaded, but simply with reduced detail to save performance? Games like Ark and others for example, you can be anywhere on the map and still see all of the island.
Or am I missing something?