Question about the royalties.

Yeah I spose you’re right. I got UE4 yesterday and am ploughing through the tutorials and I have to say I’m freaking impressed. It’s well worth the money. I hope it has something similar to a prefab where you can edit just that and have all the objects in the scene reflect the change, but I’ve yet to go through the blueprints and i suspect that’s what they are. Anyway I’ve never calculated share rates so I really have no idea how it works, I guess I’ll find out when I make a game in Unreal.

As a side note, does UE4 automatically add the UE4 logo and Epic and all that disclaimer/copyright and whatnot stuff on startup when a user executes the game? Cuz if I remember correctly it’s required and doing it manually can yield an unknown copyright law problem. I hate copyright.