I’m brand new to this platform and I’m wondering if someone could explain to me the steps involved in getting a series of images into the Paper 2D tool so I can use them for creating games.
I currently have a tool that can chop up an image into e.g. body parts and animate the parts into a series (a sequence) of .png’s that shows the motions / images with the character in different poses so to say. It can also create a single vertical strip of the poses in a .png file.
The tool is called Spriter, and they are working on a Unreal4 exporter these days.
But until then, how can I use the .png sprites in Paper 2D? Can it import a series (sequence) of .png’s into a FlipBook, so it can be used in animation?