I’m truly confused with UT4’s network authority role. Hope someone can help clarify this for me…
On my server, an actor has ROLE_Authority and on the client’s machine, it has ROLE_AutonomousProxy. (Which I hope is right.)
However, the client need to be able to move it around, but it seems that server refuse to listen to him because he has no authority.
Am I doing something wrong here? Should I downgrade the actor’s role on the server to SimulatedProxy or not? How else would I get the client to have authority over some aspect of the actor?
ps. Yes, I have looked over Shooter example for a gazillion times by now. grunt rofl