I have a question about my error.
UE5 5.2 ver and I use the Hillside project file for my personal project.
I tried to use steamed out(?) but still got the same error.
is there any keyword for searching this error?
Hey there @SSD_PARK! Welcome to the community! I haven’t yet had the time to check out the Hillside sample myself, but it seems that the documentation references it saying that you should handle their visibility with sequencer via a track:
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thanks for reply!
I will see the link and try it!
No worries! Let me know how it goes! As a bonus, here’s the documentation for Level Visibility Tracks in Sequencer. It’s a bit dated, but the workflow should be roughly the same.
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