Question about how to solve the problem of mixing the textures inside the building with the textures outside

Hello otrhan,

Thank you for your reply.

I would like to ask one more point. When generating textures, does the location or depth information of the point cloud affect the position information when generating textures?

Basically, if there are no windows, open doors, etc., I think there is no problem, but I am thinking that such areas may be affected if I anticipate the cause of this issue.