# Question about 2d slide mechanic

**URL:** <https://forums.unrealengine.com/t/question-about-2d-slide-mechanic/349996>\
**Category:** Blueprint\
**Tags:** slide, unreal-engine, Blueprint, question\
**Created:** [March 9, 2016, 3:20am UTC](https://forums.unrealengine.com/t/question-about-2d-slide-mechanic/349996 "2016-03-09T03:20:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Kronical](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Kronical](https://forums.unrealengine.com/u/Kronical)\
**Post date:** [March 9, 2016, 3:20am UTC](https://forums.unrealengine.com/t/question-about-2d-slide-mechanic/349996/1 "2016-03-09T03:20:21Z")

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Hello! I am new to Unreal (Still have a lot to learn). My question is, how would I go about making a script for a slide mechanic in a 2d game? I all ready have made the flipbook for slide, and I have run, jump, and crouch animations for my sprites all ready implemented in the game through my character blueprint. I mostly focus on graphic design, but am trying to learn the programming side as well. I have searched the internet for a solution, or just a nudge in the right direction., with no luck. Any help would be greatly appreciated!
