So ive loaded in a building via Datasmith and im trying to get the entire building in frame but when i zoom out the quality of the mesh dissapears. im not quite sure what causes this. im pretty new to unreal so i have no clue where i should try and look to solve this.
After looking into it, i have not set any LOD’s, they should all be LOD 0 but still the quality dissapears, this is what it looks like when halfway looking at the facade
Thank you very much, it was indeed the Dynamic Shadow distance, looks like i cant use a dynamic light source because i wont be able to put it to a higher value than 20k, so ill just change the directional light to movable to work around the issue