Menu set visibility should not be the problem.
If the game is paused, you will not get live feedback when changing field of view. Have you tried changing FOV and clicking OK?
If the menu is closed by calling “Close Menu” node and not by pressing OK, the settings you have changed are reverted and canceled.
If this is not the issue, could you try to implement the menu in a new “first person blueprint” project following the manual and compare it to your system?
Can you tell me if the other setting features (Shadow/Anti Aliasing) work and are applied when clicking OK?
Please send me a PM with more details, a picture of your blueprint implementation would be nice. I’d like to know what could be the problem.
Thank you ^^
Gamepad support is in the next version. It will be an alternative theme released as a part of the same project.
This is a work in progress preview.