Hi, you can use Get Key Combination to get the mapping made in DT_InputActionList, then use “Get Key Combination Display Name” to output display name, example “Ctrl + W”.
If you want both primary and secondary key combination, you have to use “Get Key Combination” twice, where one has “Get Secondary Combination” enabled.
In the demo room, you have an example blueprint “BP_DisplayMapping” that is updated live whenever a key is remapped.
You also have BP_DisplayMultipleMappings if you need to build a complex sentence with multiple keybindings.