Quality Game Settings Menu, a good looking UI ready for use

This has been fixed, and will be a part of next update. It is only a example blueprint (DisplayMultipleMappings) in the demo room that attempts to access runtime values from construction script. It should not affect your game
I am also going to look into ways to remove some console command in output log, but that wont be a part of the next update.

Thanks for telling me. I am going to be more aware of issues in the output log in the future.