I have submitted a new patch solving most of the issues mentioned.
Quality Game Settings 1.5.3 (Unreal 4.11 and 4.12)
- BUGFIX: Editor no longer require multiple assets to resave when play is pressed. Editor is responsive again.
- BUGFIX: Window mode did not have titlebar (Hopefully fixed it this time)
- BUGFIX: Fixed an error messages trying to access an array out of bounds, when it did not need to access it.
- Added slightly more describing error message
- Fullscreen windowed resolution is now set to monitor max supported resolution
Thank you all for your feedback and support.
I think this takes care of any pressing issues in the 1.5 release. I’m going to do some other work and then I’m sorta eager to get back to adding features. Ideas and suggestions are welcome.
(Disclaimer: Your ideas may not be implemented, but could give me a direction of where I should continue next)
Edit: Update is out now