Quality Game Settings Menu, a good looking UI ready for use

Thank you for the upcoming patch.

Is the window for a packaged project still fixed at the corner of the screen ? For me it’s now the main problem before using your Settings Menu.

I have another problem/feedback : man can trigger a fire/something else when man clicks outside the Setting Menu vertical box or inside, between buttons. Is there a way to disable this input in the UMG widget ?

I have another problem : when man remap, for example I press “Z” and then I move the mouse below, it will display “Z+Left Mouse Button”. Fortunately, this problem decreases when man increases this speed. It is linked to the problem just above.