Hi, I will need more info to figure this out. Can you replace init game settings with these nodes? Its creates a default save file, but does not load an existing one.
Tell me if this runs without issues.
I have not had this error myself, and as you said, it might be some issues with macro’s in Unreal.
(It seems to be an old bug too)
If the above worked, you might get away by remaking the “Init Game Settings” in GameSettingsMacro blueprint.
If not, you could try remove and re import menu. (Clean up redirectors in folder before reimport)