Purchased Character Interaction Blueprint on Marketplace

Can anyone please help or point me in the direction on how to replace the main pawn in the pack? I have been watching videos and trying for about 5 hours. I want to know how to change the mesh but retain the animation and skeleton.

Update: I’ve built a rig for my imported character and set up the bone hierarchy… still having some issues of bending bones and such… but one step closer

Can anyone please point me in a direction on how to properly retarder animations or import a model and use the UE mannequin skeleton? I’ve watched countless tutorials and am getting close, but my imported character has arms that are distorted and shaped weird. Please any help is appreciated.

Look for setting up humanoid in unreal engine and follow it closely.