I discovered the error, but not the solution.
As mentioned above, all game assets are loaded, but the problem is in the lights that are not loaded, (the lightmap is not loaded, and the [_BuiltData] file is not generated, this is the file that saves the bake lights.
When I activate the Vulkan or ES 3.1 display
and when I put a new light on it doesn’t say that it needs to compile the lights and just iguinora.
Does anyone know how we can do to force him to compile the lights?
thanks