# Published island unjoinable: most joins fail with ServerInitStateRequestFailed (same servers every time) 

**URL:** <https://forums.unrealengine.com/t/published-island-unjoinable-most-joins-fail-with-serverinitstaterequestfailed-same-servers-every-time/2855844>\
**Category:** Issues and Bug Reporting\
**Tags:** unreal-engine, fortnite-creative, unreal-editor-for-fortnite\
**Created:** [November 14, 2026, 3:04pm UTC](https://forums.unrealengine.com/t/published-island-unjoinable-most-joins-fail-with-serverinitstaterequestfailed-same-servers-every-time/2855844 "2026-11-14T15:04:36Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![SIFOUUUUUUUUUUUU](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@SIFOUUUUUUUUUUUU](https://forums.unrealengine.com/u/SIFOUUUUUUUUUUUU)\
**Post date:** [November 14, 2026, 3:04pm UTC](https://forums.unrealengine.com/t/published-island-unjoinable-most-joins-fail-with-serverinitstaterequestfailed-same-servers-every-time/2855844/1 "2026-11-14T15:04:37Z")

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### Summary

My published island 2910-7544-8097 (private version 8750-2676-9019, published 14 Nov 2026, EU, Fortnite 43.10) can’t be joined most of the time: “Matchmaking error / Server initialization state request failed”. Client log: ClientJoin failure Status=ServerInitStateRequestFailed. The server answers the first handshake, then goes silent and the beacon times out after 15-30 s. The private version code fails the same way. It is always the same server machines that fail: 35.233.42.141, 34.77.59.61, 35.205.220.89, 34.156.94.73. Other servers (34.77.140.29, 34.78.175.20) answer in 1-2 s and the game loads and plays normally on them, and a UEFN Launch Session of the same project works fine. So the island itself works; some servers are broken.

### Please select what you are reporting on:

Creative

### What Type of Bug are you experiencing?

Matchmaking

### Steps to Reproduce

1. In Fortnite (EU), enter island code 2910-7544-8097 and press Play.
2. Matchmaking assigns a server.
3. If the server is 35.233.42.141, 34.77.59.61, 35.205.220.89 or 34.156.94.73, the join fails.
4. Retry until another server (e.g. 34.77.140.29 or 34.78.175.20) is assigned: the join works.

### Expected Result

Every join loads the island, like it does on the working servers.

### Observed Result

Most joins fail with “Server initialization state request failed” (ServerInitStateRequestFailed, beacon timeout after 15-30 s). It happens for me, my friends and other players; players have to retry several times. Failed attempts (UTC, 14 Nov): 07:12, 07:20, 07:21, 07:22, 07:24, 09:35, 09:37, 09:39, 09:43, 10:14, 10:16, 10:17. Successful: 06:35 (34.78.175.20), 10:13 and 10:18 (34.77.140.29). Could you check those servers? Thanks!

### Platform(s)

PC (Windows 11), friends on other platforms too
