Psics asset editor

Hi,
Is there a way to view physics assets in a readable format to edit them in a text editor ? Whenever i edit a physics assets generated from skeletal mesh import, it explode/stretch and dont follow any rigid pattern.
When i start for scratch it’s a tremendous job to do symetry with the editor. I know i am old shool, graphic interface are nice and sexy but phat is a pain. I don’t remember going in such an hassle with old doom3 physics editor. What could be neat would be an export/import button in the phat editor which output a json/ xml or whatever, but couldn’t find it :slight_smile: