# Proximity Voice Chat Tottaly Buggy

**URL:** <https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138>\
**Category:** Issues and Bug Reporting\
**Tags:** audio-bugs, voice-chat, open, fortnite-creative, unreal-editor-for-fortnite, UEFN, fortnite\
**Created:** [July 17, 2025, 1:36pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138 "2025-07-17T13:36:13Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![arTnoo](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/artnoo/32/1066157_2.png) [@arTnoo](https://forums.unrealengine.com/u/arTnoo)\
**Post date:** [July 17, 2025, 1:36pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/1 "2025-07-17T13:36:13Z")

</div>

### Summary

The proximity chat is totally buggy since yesterday’s update.  
you can’t hear all the people around you and sometimes no one can hear you even though you can hear them.

### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Audio

### Steps to Reproduce

Join any island in creative mode with proximity chat enabled, go to the voice game channel  
(Choose a map that accepts a lot of players with a lot of players in it to see that proximity chat is buggy).

### Expected Result

Hear everyone correctly

### Observed Result

you can’t hear all the people around you and sometimes no one can hear you even though you can hear them.

### Platform(s)

All Platforms

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<div class="post-metadata">

**Author:** ![Bug-Reporter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/bug-reporter/32/997076_2.png) [@Bug-Reporter](https://forums.unrealengine.com/u/Bug-Reporter)\
**Post date:** [July 18, 2025, 10:09pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/2 "2025-07-18T22:09:56Z")

</div>

FORT-938893 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

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<div class="post-metadata">

**Author:** ![arTnoo](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/artnoo/32/1066157_2.png) [@arTnoo](https://forums.unrealengine.com/u/arTnoo)\
**Post date:** [July 18, 2025, 10:31pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/3 "2025-07-18T22:31:11Z")

</div>

this happens when there are about +20 people on the map 😢

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<div class="post-metadata">

**Author:** ![Hasmatix](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hasmatix/32/1090107_2.png) [@Hasmatix](https://forums.unrealengine.com/u/Hasmatix)\
**Post date:** [July 18, 2025, 11:02pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/4 "2025-07-18T23:02:02Z")

</div>

Jumping in to confirm this. We run one of the popular hangout maps that relies on proximity chat, and this bug has completely crippled our island.

Our player count was cut in half — **literally overnight** — right after the update. On top of that, our community is flooding our DMs saying they can’t play because voice chat is broken.

We spent the last couple of days debugging this to make sure it wasn’t our fault. Here’s what we found:

1. It’s happening on every single one of our islands, not just the main one.
2. It’s also happening in our unpublished islands that we were working on.
3. The nail in the coffin: **we can reproduce the bug on a brand new, blank project with nothing but proximity chat enabled.**

It’s clear proximity chat itself is broken. Hope this info helps you guys track down the problem and get a fix out soon.

Here is the graph showing the immediate effect:

 ![PlayerbaseDecline](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/8/8/08896947fb199489412508c754ea0c0f1828b8b6.png)

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<div class="post-metadata">

**Author:** ![Hasmatix](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hasmatix/32/1090107_2.png) [@Hasmatix](https://forums.unrealengine.com/u/Hasmatix)\
**Post date:** [July 21, 2025, 1:10pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/5 "2025-07-21T13:10:00Z")

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**Bumping this for visibility as the Epic team starts their week.**

**This bug’s impact is severe and is affecting all maps that use proximity chat. Our map is a clear example of this, and our business continues to be significantly damaged daily.**

 ![Proof](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/c/b/9cb9db181d8885974e377dc163a25db1c7d036a1.png)

---

<div class="post-metadata">

**Author:** ![Hasmatix](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hasmatix/32/1090107_2.png) [@Hasmatix](https://forums.unrealengine.com/u/Hasmatix)\
**Post date:** [July 24, 2025, 10:58am UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/6 "2025-07-24T10:58:36Z")

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**Follow-up with new, separated video evidence**

To make the evidence as clear as possible for the Epic Games team, we have created two separate videos demonstrating the proximity chat bug’s failure rate under different conditions.

**Test 1: Brand New, Blank Island**

- **Result:** 80% failure rate (2 successes in 10 attempts).  

**Test 2: Published Island**

- **Result:** 90% failure rate (1 success in 10 attempts).  

I had to compress the video’s little bit for file size but you can clearly see its not working most of the time, even on a brand new island.

This new data proves the feature is fundamentally broken. The issue remains critical and was not fixed in the last update.

---

<div class="post-metadata">

**Author:** ![kalishane\_eg](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/kalishane_eg/32/1196414_2.png) [@kalishane\_eg](https://forums.unrealengine.com/u/kalishane_eg)\
**Post date:** [July 24, 2025, 9:42pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/7 "2025-07-24T21:42:58Z")

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Hello artnoo! Thank you for reporting! Could you provide Fortnite game logs of experiencing this issue to help our investigation?

For instructions, check out \>\> [https://www.epicgames.com/help/en-US/c-Category\_Fortnite/c-Fortnite\_TechnicalSupport/how-do-i-gather-logs-for-fortnite-a000084841#:~:text=these%20file%20types.-,Fortnite%20Game%20Logs,-The%20Fortnite%20game](https://www.epicgames.com/help/en-US/c-Category_Fortnite/c-Fortnite_TechnicalSupport/how-do-i-gather-logs-for-fortnite-a000084841#:~:text=these%20file%20types.-,Fortnite%20Game%20Logs,-The%20Fortnite%20game)

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<div class="post-metadata">

**Author:** ![arTnoo](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/artnoo/32/1066157_2.png) [@arTnoo](https://forums.unrealengine.com/u/arTnoo)\
**Post date:** [July 24, 2025, 10:47pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/8 "2025-07-24T22:47:15Z")

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Hello,  
I sent them to you in a private message 👍

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [July 25, 2025, 4:22pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/9 "2025-07-25T16:22:11Z")

</div>

Us again, @arTnoo! Are you able to repro this and send the logs when there are other players in the lobby?

Thank you!

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<div class="post-metadata">

**Author:** ![Hasmatix](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hasmatix/32/1090107_2.png) [@Hasmatix](https://forums.unrealengine.com/u/Hasmatix)\
**Post date:** [July 25, 2025, 9:40pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/10 "2025-07-25T21:40:31Z")

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@kalishane_eg and @Flak

We are also being severely impacted by this critical bug. To help your investigation, I have just sent you both a private message.

It contains a new video and the perfectly matching **log files** from my own detailed testing with 2 players. I hope this evidence helps you find the root cause of the problem quickly.

Thank you.

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [July 28, 2025, 5:23pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/11 "2025-07-28T17:23:28Z")

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Thank you so much!

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<div class="post-metadata">

**Author:** ![arm](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/arm/32/879303_2.png) [@arm](https://forums.unrealengine.com/u/arm)\
**Post date:** [July 29, 2025, 5:39pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/12 "2025-07-29T17:39:59Z")

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When will this be fixed? This is a serious and urgent issue.

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<div class="post-metadata">

**Author:** ![Gros-PRIMATE](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/gros-primate/32/1092595_2.png) [@Gros-PRIMATE](https://forums.unrealengine.com/u/Gros-PRIMATE)\
**Post date:** [July 29, 2025, 6:27pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/13 "2025-07-29T18:27:58Z")

</div>

Before July, my map was doing **incredibly well** , with **great statistics and a very active community**. However, since the **Super Heroes update** , the **in-game voice chat has been broken** , especially on **Team 1** , which is critical because **my entire concept relies on proximity voice communication** for RP interactions.

As a result, **almost all of my players left** , and it’s been **over a month now without any fix or official update**. It’s heartbreaking to see the project collapse because of this.

Additionally, for the **past three months** , the **save system breaks after 58 minutes of gameplay** :

- Any **new player joining** after the 58-minute mark **doesn’t receive their saved class**.
- This issue forces us to run **short sessions** , killing the immersion and ruining long RP games.

Please, we need help. These bugs are completely out of our hands and **destroying the experience** for hundreds of players on my island.

**Map name:** Middle Ages RP  
**Map code:** 4420-9325-8814

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<div class="post-metadata">

**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [July 31, 2025, 12:58pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/14 "2025-07-31T12:58:25Z")

</div>

Hey folks, the team is still working on this, and we should have a fix within a few weeks. The ticket will be updated once we have the fix nailed down.

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<div class="post-metadata">

**Author:** ![Gros-PRIMATE](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/gros-primate/32/1092595_2.png) [@Gros-PRIMATE](https://forums.unrealengine.com/u/Gros-PRIMATE)\
**Post date:** [August 2, 2025, 1:19am UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/15 "2025-08-02T01:19:02Z")

</div>

I truly hope you find a solution for the proximity chat issue.  
Have you also heard about the bug affecting save data linked to class assignments?

On my side, everything works perfectly during the first 58 minutes of a session.  
However, if a player joins a game that has been running for more than 58 minutes, their saved class is not loaded.

Before, we used to run 4-hour sessions without any problem, using four 1-hour timers chained together to manage the full session smoothly.  
Now, I’m forced to limit sessions to 1h30, with the last 30 minutes being almost unplayable for new players.

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<div class="post-metadata">

**Author:** ![Hasmatix](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hasmatix/32/1090107_2.png) [@Hasmatix](https://forums.unrealengine.com/u/Hasmatix)\
**Post date:** [August 4, 2025, 5:46am UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/17 "2025-08-04T05:46:06Z")

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Hey @Flak

Thanks for the update last week.

Figured I should pass along a couple more weird audio bugs we’re seeing which are maybe related to this proximity chat ticket.

The Mixer device is failing to mute the ocean (environment sound) a lot of times. Even weirder, when u get lucky and proximity chat finally works it will sometimes break entirely and let players hear each other from across the whole map.

The big main issue is still that proximity chat is **completely not working** 90% of the time…

We just thought maybe it has something to do with it.  
Hope these clues help you guys track down the root cause of the proximity chat bug.

Thanks

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<div class="post-metadata">

**Author:** ![PancakeGames](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/pancakegames/32/1094775_2.png) [@PancakeGames](https://forums.unrealengine.com/u/PancakeGames)\
**Post date:** [August 8, 2025, 3:36pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/18 "2025-08-08T15:36:17Z")

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Bump. 90% of the time its not working. Please fix this! 🙏

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<div class="post-metadata">

**Author:** ![Hasmatix](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hasmatix/32/1090107_2.png) [@Hasmatix](https://forums.unrealengine.com/u/Hasmatix)\
**Post date:** [August 14, 2025, 1:27pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/19 "2025-08-14T13:27:54Z")

</div>

Hey @Flak and @kalishane_eg

Checking in again

It’s been a full month now since this proximity chat bug first appeared. We were really disappointed to see that yesterday’s update still didn’t include a fix, especially coming so soon after the new season launch.

I know we were told 2 weeks ago “a few weeks”, but our map has **lost 70% of its player base** for a month now, and the financial impact is becoming critical.

We’re just hoping for a bit more clarity so we can manage things on our end. Is a hotfix being considered? Has the priority for this ticket been raised internally?

Any more specific information you could share would be a huge help to us and the other affected creators.

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<div class="post-metadata">

**Author:** ![Gros-PRIMATE](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/gros-primate/32/1092595_2.png) [@Gros-PRIMATE](https://forums.unrealengine.com/u/Gros-PRIMATE)\
**Post date:** [August 17, 2025, 11:31am UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/20 "2025-08-17T11:31:32Z")

</div>

Still nothing… this is horrible. My players only write to me to talk about this issue. This bug is a nightmare for every map where proximity voice communication is essential.  
please… help us

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<div class="post-metadata">

**Author:** ![Hasmatix](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hasmatix/32/1090107_2.png) [@Hasmatix](https://forums.unrealengine.com/u/Hasmatix)\
**Post date:** [August 22, 2025, 4:14pm UTC](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138/21 "2025-08-22T16:14:16Z")

</div>

@Flak @kalishane_eg

It has now been **three weeks** since you provided the “few weeks” timeline for a fix on this ticket.

That timeline is now up…. and after multiple weekly patches, the bug is still not fixed. Our map and business has been critically impacted by this bug for over a month now.

We need a definitive status and a release date for this fix. Can you please provide one?

[Next page](https://forums.unrealengine.com/t/proximity-voice-chat-tottaly-buggy/2608138.md?page=2)
