Props scaled incorrectly with gaps in game.

This specific picture has a prefab in it but the issue is happening to every asset I have attached to my master asset.

For reference, they’re all attached to a single custom cube prop. I was planning to animate them all by attaching them to the cube and moving the cube. Another dev in the discord expressed a similar issue where he was attaching his props to a beacon and trying to animate in a similar way. This also caused his props to act in the same fashion.

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