hey I’ve been struggling trying to figure out what’s the best way to replicate shooting an automatic weapon that fires let’s say 8 bullets per second, do I run a timer on the **client **and call Server_Shoot several times as long as mouse button is held, or send one RPC to **server **and let the server run the timer and keep shooting then stop when client sends another RPC Stop_Firing to server ?
Thank you so much for your help.