I’ve created a small template that I want to turn into a game prototype, it includes a basic mage casting system in C++ and blueprints…
I want to share the project with the community in order to have some feedbacks.
Something like best coding practices, correct use of C++ features, etc… in order to improve myself and see how far I am from being a “professional” ue4 developer.
The optimal way would be to create a Github project and share it in this forum
but it seems that I cannot do that cause of licence (I could only share my custom scripts and not an entire working project)
but that would make it hard for other people to see it working.
Do you have any advice? what’s the best way to get a senior ue4 developer to look into my project and get some feedbacks?