# Proper way of inflicting damage with sword like dark souls or skyrim (action combat)

**URL:** <https://forums.unrealengine.com/t/proper-way-of-inflicting-damage-with-sword-like-dark-souls-or-skyrim-action-combat/284868>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [June 3, 2014, 12:31pm UTC](https://forums.unrealengine.com/t/proper-way-of-inflicting-damage-with-sword-like-dark-souls-or-skyrim-action-combat/284868 "2014-06-03T12:31:29Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![LTE](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@LTE](https://forums.unrealengine.com/u/LTE)\
**Post date:** [June 3, 2014, 12:31pm UTC](https://forums.unrealengine.com/t/proper-way-of-inflicting-damage-with-sword-like-dark-souls-or-skyrim-action-combat/284868/1 "2014-06-03T12:31:29Z")

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i have a attack animation, but i dont know the correct way of setting up the detection, is attaching a collider to the sword enough?

for the enmey do i need multiple collider for better accuracy

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**Author:** ![DizzyWes](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@DizzyWes](https://forums.unrealengine.com/u/DizzyWes)\
**Post date:** [June 3, 2014, 2:36pm UTC](https://forums.unrealengine.com/t/proper-way-of-inflicting-damage-with-sword-like-dark-souls-or-skyrim-action-combat/284868/2 "2014-06-03T14:36:44Z")

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Hello,

There are multiple ways you could do this depending on your needs, simple way is to attach a box around your sword and check for Hit or Overlap events on other Actors.

Community member Rama has also posted something here if you care to take a look:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

-W
