Please Help! So I have a problem where this projectile that the player casts sometimes sticks to the enemy actor I shoot it to. Then I guess a combination of stickiness and rotations cause it to fling around everywhere. Normally, and most of the time it should just bounce off everything. There’s like a sweet spot on the actor that causes this.
I also have to mention that whenever I try to jump ontop of this projectile, it kind of abruptly rotates me around too sometimes. Does anyone have any ideas on how to stop this issue? I only want it to bounce.
Here is the video of this happening In the rest and previous parts of the video, you’ll see that it usually behaves normally.
ProjectileBP:
Projectile settings:
Character BP of the player spawning grenade and shooting it:
Enemy Pawn Settings: