# Project SkyAtmosphere corruption & lock Rendering in Project Settings

**URL:** <https://forums.unrealengine.com/t/project-skyatmosphere-corruption-lock-rendering-in-project-settings/2072024>\
**Category:** Rendering\
**Tags:** unreal-engine, bug-report, question\
**Created:** [October 17, 2024, 2:40am UTC](https://forums.unrealengine.com/t/project-skyatmosphere-corruption-lock-rendering-in-project-settings/2072024 "2024-10-17T02:40:41Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![seintcat](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/seintcat/32/987625_2.png) [@seintcat](https://forums.unrealengine.com/u/seintcat)\
**Post date:** [October 17, 2024, 4:44am UTC](https://forums.unrealengine.com/t/project-skyatmosphere-corruption-lock-rendering-in-project-settings/2072024/2 "2024-10-17T04:44:40Z")

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Ok I found it, works for me  
[https://forums.unrealengine.com/t/ue-5-1-vr-sky-atmosphere-is-black/692141?page=2](https://forums.unrealengine.com/t/ue-5-1-vr-sky-atmosphere-is-black/692141?page=2)

But I’m not sure why forward rendering causes issue, and even MetaXR plugin notice to turn on the option…

 ![4](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/7/0/070afe8f9f7e755a7f37fbe4b2fc7a3bcf74c55f.png)

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