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Project Not Packaging

not sure if this is the right place to ask this but my almost empty project has been packaging for 8 and a half hours and its still on this


pls help

Sounds like it’s just compiling shaders. All shaders need to be compiled for the cook, and if this is your first time packaging, it could take a while. Unreal Engine should be burning CPU right now. Just wait some more and it will finish. The time it takes depends on the amount of shaders needing to be compiled (using master materials will cut down on it big time), and the power of your computer.

Even though your project is practically empty, it still needs to compile about 4000 base engine shaders.

there a way for me to see how many shaders i got left ?

I don’t think so in this case.

■■■■ well thanks anyway