Project - Maps & Modes "Game Instance" Reset Every Time Project is Re-Opened

Very simple issue but frustrating. Essentially the Game Instance class I have selected in my project settings sets back to None every single time I re-open my project.

Is this consistently experience by anyone else? Or am I crazy?

Are you using source control? With your other post it seems your /intermediate/ and /saved/ and /config/ folders are not getting written to.

Some sort of permission error. All I can suggest is re-installing epic games launcher and then run it as administrator and then install the engine Or compile from source doing everything “run as administrator” when an applicaiton is being used.

Dont think its a bug. Havn’t heard of this one occuring constantly.

Hope this helps
Don’t forget to accept an answer that best clears your question up or answers it so when the community finds your question in the future via search/google they know exactly what you did to fix it/get it going.

Hi DatapawWolf,

Does this occur in a clean, blank project with no additional content or is it limited to one project? For instance, if you create a new project and create a new game instance in that project, then close and reopen after saving, do you still see the game instance disappear? Is this a c++ project or a blueprints project?

Hi DatapawWolf,

We have not heard from you in several days. I am marking this as answered for tracking purposes. If you are still experiencing this error, please comment with the requested information.

I was having a similar issue and it turns out P4 had marked the folders you mention as read only. Forcing them back to read/write fixed this issue for me. Thank you!