# Procedural Mesh Generation

**URL:** <https://forums.unrealengine.com/t/procedural-mesh-generation/452678>\
**Category:** World Creation\
**Tags:** table, procedural-mesh-comp, unreal-engine, procedural, CPP, question\
**Created:** [July 22, 2019, 8:56pm UTC](https://forums.unrealengine.com/t/procedural-mesh-generation/452678 "2019-07-22T20:56:05Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Feirefitz](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Feirefitz](https://forums.unrealengine.com/u/Feirefitz)\
**Post date:** [July 22, 2019, 8:56pm UTC](https://forums.unrealengine.com/t/procedural-mesh-generation/452678/1 "2019-07-22T20:56:05Z")

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I want to create a procedural and simple table with chairs in 3D via C++. Can you give me advice? I’m new to procedural mesh generation. Thanks for the help.

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**Author:** ![Mosel3y](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mosel3y](https://forums.unrealengine.com/u/Mosel3y)\
**Post date:** [July 22, 2019, 9:13pm UTC](https://forums.unrealengine.com/t/procedural-mesh-generation/452678/2 "2019-07-22T21:13:21Z")

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Why do you want to do that instead of modelling it in an external program?
