Hello UE Community,
I’m curious about procedural generation of animal models in UE, whether it’s been done, whether it’s feasible, etc. For example, would it be possible to procedurally generate a variety of interesting bird models. Is this something that could be done in Blueprints or would it require some serious c++ hacking. Would love to hear from anyone who has attempted this before or if you know of anyone else who might have. Thanks!