So i was hoping here someone can give me some tips.
Am trying to create a foliage spawner using the UProceduralFoliageSpawner::
Now first problem here is that when adding a foliage spawner to the actor class.
I can`t get it to simulate in the editor, the nifty Resimulate button is not available for the actor.
Anyone have a clue about how this can be done?
Also if anyone have any refrence on how i can create my own Resimulate button for in editor, please let me know.
EDIT: AProceduralFoliageVolume:: was what i was looking for.