It’s worth mentioning two things I think:
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The picture you’re describing as the “Kite Demo Landscape Material” is not a complete representation of that material. If you were to break open the numerous material layers and functions found in that picture you’ll realize that your picture only shows about 1/15th of the actual material’s nodes. The material is clean and nice, but it’s also stupidly complicated in some places. So complicated that it’s difficult to really use in a game project without significant knowledge of the processes used (so you can significantly alter it to fit your game). It’s complicated nature also makes it expensive.
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You started working on this before the Kite Demo was released. I’m not sure anyone can claim that you’re just putting out a copy of something like the Kite Demo when you had product available for download prior to seeing the demo materials.
stop being so angry people, let him do his thing.