I’m still waiting for my DK2 to ship so in the meantime I’ve borrowed a friend’s DK1 to try it out.
I’m having the most frustrating time just getting the Oculus to work consistently with Unreal 4.
There are a few times where it has worked without any problem at all…so I’m guessing I must be doing something wrong.
Here is what happens:
http://www.artbywaqas.com/HELP/oculus/02.JPG
This is what I get when I hit ALT + SHIFT after setting the level to play as a stand alone game.
The screen gets stuck to the side like that and I cannot get it to go full screen.
What exactly are the steps in the correct order to get the Oculus working with Unreal 4?
Here is what I do:
1-Start Unreal
2- Turn on the Oculus when I’m ready to try it out
3- play as stand alone game
4- Hit ALT + SHIFT when the play screen shows up - this usually brings it to fullscreen and stereo mode
I could have sworn it was working fine when I was running Unreal 4.3
When I upgraded to 4.31 the problem started.
I tried running earlier versions of Unreal 4… same problem.
I tried installing the Oculus 0.4.1 update last night and for a moment everything did actually work ok again.
Also having he Oculus loaded and ready before starting up Unreal makes no difference.