Problems with using Oculus DK 1 with Unreal 4

I’m still waiting for my DK2 to ship so in the meantime I’ve borrowed a friend’s DK1 to try it out.

I’m having the most frustrating time just getting the Oculus to work consistently with Unreal 4.
There are a few times where it has worked without any problem at all…so I’m guessing I must be doing something wrong.

Here is what happens:

http://www.artbywaqas.com/HELP/oculus/02.JPG

This is what I get when I hit ALT + SHIFT after setting the level to play as a stand alone game.

The screen gets stuck to the side like that and I cannot get it to go full screen.

What exactly are the steps in the correct order to get the Oculus working with Unreal 4?

Here is what I do:

1-Start Unreal

2- Turn on the Oculus when I’m ready to try it out

3- play as stand alone game

4- Hit ALT + SHIFT when the play screen shows up - this usually brings it to fullscreen and stereo mode

I could have sworn it was working fine when I was running Unreal 4.3
When I upgraded to 4.31 the problem started.

I tried running earlier versions of Unreal 4… same problem.

I tried installing the Oculus 0.4.1 update last night and for a moment everything did actually work ok again.

Also having he Oculus loaded and ready before starting up Unreal makes no difference.

Never heard of this ALT + SHIFT stuff before. Try ALT + ENTER.