Problems with distance fields.


I have some problems with mesh distance fields causing weird ghost trails when I move the camera or when something is moving. I set the AA engine scalability setting to low and the motion blur amount to 0 but no improvement. Also when the character is indoor he becomes dark with clearer spots.
To me it looks like a DFAO bug because when i set the skylight to static or stationnary (where there is no DFAO) everything is fine.

Help please :slight_smile: