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Problems with displaying 2D-flipbook with using perspective camera

Hey everyone! I don’t know english very well, so sorry if i’ll make mistakes.

I making a 2D game, but must to use perspective camera for some reasons. It attaches with the SpringArm to my character’s flipbook. Texture is small. One
square - one pixel. And it is using “Apply 2D Texture Settings”. So, in the orthographic mode my game looks good. But when I switch the camera to the perspective mode, I see some problems. What’s wrong with it, guys?

Screenshots of correct and incorrect images:

With the orthographic camera :slight_smile:
bkzkZ7Xlg-.png

With the perspective camera :frowning:
bkZ93zmgl-.png

Thanks for your answers!
Jan (Man With Fire Wings)